Super Soaker Headquarters
May 07, 2021, 05:13:33 pm
Welcome, Guest. Please login or register.

Login with username, password and session length
News: Welcome to SMF For Free
  Home Help Search Staff List Login Register  
  Show Posts
Pages: [1] 2
1  General Category / Water War / The Last Battle of Ridgewood on: August 15, 2007, 12:58:58 am
Organized water warfare in New Jersey is collapsing even as I speak.  The end is upon us, it feels more real as more people leave not only for college, but some for good.  Waterbridge, though technically still existing, has effectively ceased to function.  Rather than let everything fall to pieces the quiet and sticky way, I have called for a war and set it as the de facto leader - the founder system has also ceased to function.

The Last Battle of Ridgewood will be fought at noon this Thursday at both the Goffle and Waterbridge, starting at the Goffle.  If you have never been to one of our wars, now is your LAST CHANCE.  I'm mainly speaking to iSoaker, Ben, Wetmonkey, and the such - if you can't come up/down for this war, there will be no others for you to someday attend.  In only 5 days, organized water warfare disappears from New Jersey.  I would not be surprised if no battle reports come out of the state next season.  iSoaker, you have often said that someday you wish you could fight with us, but "someday" is upon us now.

This will be a 6 hour war, a most intense one at that.  Anything that shoots, fires, hurls, etc. water is allowed, shields are not, QFD guns are foolish, the usual stuff.  This war should see much more turnout than usual, seeing as it is our final showdown.

Again, if you don't make the effort to attend now, there will not be a next time.  Please try if you can!
2  General Category / General Super Soaker / Re: no more new xp guns on: August 05, 2007, 10:59:21 am
XP guns were discontinued a long time ago.  The ones found in stores with new colors and the such are re-releases, technically not "new" XP's.
3  General Category / Stock Soakers / Re: CPS Soakers on: August 05, 2007, 10:48:35 am
His is actually a stock 1500 that he opened for a rubber band repair.
4  General Category / Stock Soakers / Re: CPS Soakers on: August 04, 2007, 10:08:28 pm
I don't think the inside-out would solve the problem.  It might help, but the pc really has to be firmly connected all the way in.  It only holds pressure normally if a certain part of it is in far enough, it's weird and hard to explain.
5  General Category / Stock Soakers / Re: CPS Soakers on: August 04, 2007, 09:14:26 pm
The pc closes easily.  It does not stay put in the outer connection that keeps the inner connection in.  It has to go further in, but it like won't.  Nibordude also ran into this problem and has not fixed it.  This is my first experience with such a fitting issue, no other gun has ever done it to me.
6  General Category / Stock Soakers / Re: CPS Soakers on: August 04, 2007, 08:23:17 pm
I honestly don't know, the pc has not been aligned correctly in tests, therefore I do not trust the results.  Basically, the gun leaks a ton of water because the pc is not staying fully in its proper connection.
7  General Category / Stock Soakers / Re: CPS Soakers on: August 04, 2007, 07:31:35 pm
My 15K is light [25 balloons at the moment], with the PRV in place.  I still need to fiddle with the balloon numbers to get the right optimal power. 
8  General Category / New Members / Re: RE: Demoting Gen. Cole/Un-Banning Cps2k on: July 31, 2007, 11:42:09 pm
Try setting one of the sets of ranks to "primary" or "default" either for all users of a certain group or individually.  I don't know how SMF's admin cp would control this, but it is rather obvious with other forum types.
9  General Category / New Members / Re: RE: Demoting Gen. Cole/Un-Banning Cps2k on: July 30, 2007, 09:52:01 am
Never.  Post counts should never reflect anything other than their actual, existing value.  Better forms of rewards are special member groups, custom member titles, mod posts, etc.
10  General Category / Stock Soakers / Re: CPS Soakers on: July 30, 2007, 09:49:05 am
K-mods are only compatible with spherical bladders and Colossus mods are only compatible with cylindrical bladders.

K-moddable: CPS 1-3-5, 1000, 1200, 1500, 1700, 2100, 2700 only

Colossus-able: CPS 2000, 2500, 3000, 3200, 4100, FF, AB, MX, MXL, Monster 01, Hydroblitz, etc.
11  General Category / Stock Soakers / Re: CPS Soakers on: July 29, 2007, 07:27:27 pm
You cut the neck of the balloons, but how far up the neck depends on the size of the gun's pc and how many balloons are already on it.  When going heavy and/or with a large pc, you cut lower down on the neck and vice versa.

The limit for a light K-mod is related to the HPL [high pressure limit] of the gun you are modding.  The limit is most often around 45 balloons, but guns with weak HPL might not be able to have 20.  Now for optimal power, picture a parabola facing down.  Too few balloons is one end and too many is on the other.  With the PRV in place, it will only let you pump a certain amount of times depending on the amount of balloons.  You want to balance the amount of pumps and balloons so that you get the most power and can use it.  15-35 is normally the range of balloons for optimal power.

@Cole, you underestimate the ease of K-modding vs Colossus.  For one thing, all spherical pc cases are held together by screws.  Easy.  Not so with cylindrical pcs.  The old way is to saw the case, the new way is prying off the end, when possible.  Slipping balloons on spherical bladders is also much easier and faster than slipping LRT or bike tubes over cylindrical bladders.  K-modding provides significantly more power as well, unless you are replacing the entire cylindrical pc with LRT.
12  General Category / New Members / RE: Demoting Gen. Cole/Un-Banning Cps2k on: July 29, 2007, 07:11:36 pm
Evidently, permissions are not set so that a moderator can post in the Announcements section...

Warning: book-style post - I write posts of this length on a regular basis though, just a disclaimer if you've never seen me before.

I left for my trip thinking that something might happen.  It is rather easy to tell whether a staff has the potential for instability.  You are both lucky and unlucky that there is no "founder" or "root admin" category here.  Most other forums have a special category for the first member, that they cannot be edited by other non-root admins.  It appears that any admin can edit another admin, which is obviously very dangerous.

Stability is easy to recover.  For starters, power must be used in ways it was not when this site was opened.  I have seen many forums die [RWW, CFM, Waterbridge, CAM, H2O, WGN, WWN, Soak-This, AW, WWR, you get the picture] and the most prevalent factors are inactivity and misuse of power.  "Misuse" of power includes editing one's own post count to some artificially high number.  You could argue that such a thing is just for fun, no harm done.  Editing your own post count does have other effects that you may not be able to detect.  You have not seen all the terrible things I've seen or read all the terrible things I've read.  One must never play with power, or openly seek power, or even find joy in using it.  Power is something to fear and respect.  It wants to corrupt and take control of its former master.  Fear of power leads to respect, respect allows you to wield power, an unyielding combination of both makes one immune to its long as they retain both.  It is possible to be incorruptible, a very rare, but entirely possible trait.  Anyone can learn to acquire it, but sadly, you may only see a handful of such people in your lifetime.  Incorruptibility goes against human nature.  I know that very few people are able to stand up to human nature.  Most people simply don't realize that you can indeed reject human nature.  Once you know how things like power work, you can simply decide not to play by the rules.  You can decide not to be consumed by power via fear and respect of what it is capable of doing to you. 

Now here, at this forum, the staff need to adopt such an attitude if future problems are to be prevented.  Personal post counts should always reflect real posts, other members must never be edited except by their own will or in a dire emergency, prospective staff must be of the character required to resist power's power, and most importantly, the staff need to follow the concept of member equality.  An admin is no "better" or "more special" than a regular member.  A staff member need not be addressed in any special way or in any special manner.  A staff member is bound by the laws of a normal member and may be argued with, even challenged.  There is still a line in the sand, of course, but it is a fair line that no one need enforce because no one with common sense would cross it.  The best example I can think of is the forum of WWC [].  WWc moderates itself, quite literally.  Members and staff see each other eye-to-eye and frankly, power is hardly necessary.  Some admins are needed to maintain it, but the moderator positions are just to keep people involved.  Everyone knows what is expected of them and they do it without needing formal rules.

Now there is another way, the exact opposite, which is to rule by iron fist, with such force that intelligent members know what is expected of them and they do it.  I speak of NerfHaven.  Personally, I wouldn't use that style, but it works for NH, being a rather large place and naturally difficult to control.

Here is a small forum, though, and the dynamics are different.  My ideas have worked in the past and stood the test of time, both online and in world history.  They have been ignored with terrible consequences and "I-told-you-so' disasters.
13  General Category / Ideas and Concepts / Re: Plunger Powered Holdout on: July 27, 2007, 08:38:42 am
10-15ft would render it useless unless you plan on triggering ambushes at point-blank range.  "Syringe" style homemades here are usually done by piston, where the whole homemade is simply one huge pump.  Range depends on the user, but I've gotten 48-54ft from a 3/4" pump in a 1" shaft about 3ft long.

There are a couple designs using springs, but generally springs do not provide enough power to make such a homemade worth while.  The best range on a spring-powered water gun wouldn't break 30ft.
14  General Category / General Super Soaker / Re: Favorite Soaker Thread on: July 27, 2007, 08:34:00 am
There are a couple of guns which do have some real power.  The piston/air water cannon class of homemades are capable of sending "streams" of over 400x [small firehose is 135x, CPS 2000 is 28x] to ranges over 80ft.

Obviously, Nerf and soaking ranges are nowhere near each other.  It takes like 10 PSI to get a dart moving, but water takes considerably more force to move.

Don't forget about water balloon launchers.  Terminal velocity stops a dart at around 200ft, but nothing stops a water balloon fired from a pneumatic launcher.  Ranges there may exceed 800ft, and accurate range may exceed 300ft.
15  General Category / Stock Soakers / Re: CPS Soakers on: July 27, 2007, 08:27:05 am
100 balloons!?  I am only the 2nd modder to ever see that threshold.  That's at the upper end of the power parabola, you actually get less power because adding so many balloons limits how far the pc can expand.  You also run the risk of blowing out the trigger valve.  K-modding is not only easier than colossus, but it also adds much more power for your effort.  I can K-mod a gun in an hour.  In power order, it goes


You can also K-mod integration guns, of which there are forty, so I'm not going to bother to list those.
Pages: [1] 2
Bookmark this site! | Upgrade This Forum
SMF For Free - Create your own Forum

Powered by SMF | SMF © 2016, Simple Machines
Privacy Policy